➀ Neil Druckmann discussed the evolving role of storytelling in video games with screenwriter Alex Garland, reflecting on the challenges and inspirations around narratives in games.
➁ Games like BioShock and The Last of Us demonstrated the full capability of narrative in gaming, challenging the industry's skepticism.
➂ Druckmann shared his early inspirations for narrative-driven games, including Monkey Island 2 and Half-Life 2.