➀ The Game Science CEO expresses his dissatisfaction with the criteria of the Video Game Awards; ➁ He believes that Black Myth: Wukong should have won due to its popularity and player choice; ➂ The CEO argues that the success of the game is not an accident, but the result of hard work and talent.
Recent #game science news in the semiconductor industry
1. Black Myth: Wukong, developed by Game Science, has sold over 10 million copies and set a new record on Steam for concurrent players in a single-player game. 2. The game utilizes advanced Unreal Engine 5 technology, delivering impressive visuals and performance on various hardware. 3. The PS5 version, however, struggles with image quality and performance, offering a less impressive experience compared to the PC version.
➀ Game Science, the developer of Black Myth: Wukong, has apologized for any technical or performance issues players have encountered since the game's launch. ➁ The company issued a statement on the game's Steam page, promising patches to address these issues, acknowledging the game's vast scale and the complexity of different software and hardware environments. ➂ Game Science also requested players to consent to their 'Data Storage and Processing Agreement' to proactively address issues without the need for players to report them.