➀ The article discusses Ubisoft's lack of vision and the resulting lack of identity in their games, using Star Wars Outlaws as an example. ➁ It highlights the significant changes made to the game post-launch, which altered the original vision. ➂ The author criticizes Ubisoft's reactive approach to feedback, which can undermine the game's original intent.
Recent #Player Feedback news in the semiconductor industry
➀ Ubisoft has announced the delay of Assassin's Creed Shadows again; ➁ The delay is due to further polishing and player feedback implementation; ➂ The game has faced significant criticism and has been delayed multiple times.