1. Basemark has introduced a new cross-platform ray tracing benchmark called Breaking Limit. 2. This benchmark tests the gaming performance with ray tracing across various platforms including Windows, Linux, iOS, and Android.
Related Articles
- Hatsune Miku, Minecraft Steve and more coming to Sonic Racing Crossworlds3 months ago
- Unreal Engine 5.6 promises 60 FPS Ray Tracing on current hardware – features Hardware Ray Tracing enhancements and eliminates CPU bottlenecks3 months ago
- Sea of Thieves is coming to Battle.net with ‘6 Days Early Access’ – despite launching in 20185 months ago
- Nintendo confirms Switch 2’s custom Nvidia chip supports DLSS and Ray Tracing5 months ago
- “A lot more” Xbox games are coming to PS5 and Switch 2 in 2025, claims insider6 months ago
- Microsoft Claims Game-Changing Performance Boost With DirectX Raytracing 1.26 months ago
- Forza Horizon 5 will include ray tracing on PS5 Pro6 months ago
- The GPU benchmarks hierarchy 2025: Ten years of graphics card hardware tested and ranked6 months ago
- Cyberpunk 2077 SteamDB page indicates that the Apple MacOS port is just around the corner7 months ago
- Nvidia RTX 5090 Review: Ray Tracing, DLSS 4, and Raw Power Explored8 months ago