光线追踪技术自20世纪60年代提出以来,经历了从理论研究到实际应用的漫长过程。最初,这项技术主要用于科学可视化和电影特效,因其能够生成高度逼真的图像而受到关注。随着计算机硬件性能的提升,光线追踪开始被集成到图形处理单元(GPU)中,使得实时渲染成为可能。近年来,光线追踪技术在游戏行业得到了广泛应用,特别是在高端游戏主机和PC游戏中,如PlayStation 5和其即将推出的Pro版本。这些发展不仅提升了游戏画面的真实感,也对游戏开发流程和玩家体验产生了深远影响。
Related Articles
- Microsoft won't have a response to PS5 Pro, instead we wait until Xbox Next and portable Xboxabout 1 year ago
 - PlayStation 5 Pro Launched with 45% Performance Boost for 119,980 Yenabout 1 year ago
 - AOC releases two 610Hz monitors with new MBR+ technology3 months ago
 - Computex 2025: Antec debuts 20th Anniversary 900 case, Core Micro handheld and more5 months ago
 - GTA V, InFamous Second Son and more leaving PS Plus in May6 months ago
 - Even Tim Cook doesn't use Apple's Magic Mouse — turns out he's a Logitech fan7 months ago
 - Most read Gadget Master posts in the month of March 20257 months ago
 - Qualcomm introduces new Snapdragon G SoCs for gaming handhelds8 months ago
 - Voice actor for PlayStation's Horizon series responds to her AI-generated character8 months ago
 - Nintendo Switch 2 units have reportedly landed in the US, nearly 500,0008 months ago